Volume : 2, Issue : 9, SEP 2016

HOW TO TEACH THE COMBINATORY PART OF DIGITAL ELECTRONICS BASIS WITH PROJECT PEDAGOGY ? THANKS TO A SELF-WORKING CARD TRICK NAMED “CYCLIC NUMBER”!

Pierre SCHOTT

Abstract

Why use Magic for teaching digital electronics theory and software? Magicians know that, once the surprise has worn off, the audience will seek to understand how the trick works. The aim of every teacher is to interest their students, and a magic trick will lead them to ask how? And why? And how can I create one myself? Whatever the student's professional ambitions, they will be able to see the impact that originality and creativity have when combined with an interest in one's work. The students know how to “perform” a magic trick for their family and friends, a trick that they will be able to explain and so enjoy a certain amount of success. Sharing
a mathematical / informatics demonstration not easy and that they do so means that they will have worked on understood and are capable of explaining this knowledge. Isn't this the aim of all teaching? In this article I present a self-working magic card trick. Using this card trick to teach a full combinatorial and sequential digital electronic course is actually possible
using project pedagogy or classical top-down method. I present the global study in order to use a project pedagogy, then a part of the synthesis.
In fact, this trick can be used to teach: Binary number system and weighted codes, Transcoders : binary to weighted code, logic minimization using Karnaugh, seven segment displays with the associated encoders and decoders, multiplexers and demultiplexers, an open source software named “Logisim”.

Keywords

Higher education, engineer, educational method, digital electronics software, combinatory circuits, project pedagogy.

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